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AI Insights · Timothy · September 2022

Top 5 First Person Games in New Zealand, Q3 2022

Discover the performance of the top 5 first-person games on a unified platform in New Zealand for Q3 2022, featuring insights on downloads, revenue, and active users.

Top 5 First Person Games in New Zealand, Q3 2022

Throughout Q3 2022, the top 5 first-person games on a unified platform in New Zealand showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at each game's metrics during this period.

Call of Duty®: Mobile from Activision Publishing, Inc. saw weekly revenue fluctuate, starting at approximately $45K in late June and gradually decreasing to about $25.8K by mid-July. The revenue rebounded in August, peaking at around $39.4K in the week of August 15, and then stabilized at around $34.4K by the end of September. Weekly downloads had a slight peak at 3.2K in mid-July and then maintained a consistent range of 2.5K to 2.9K through the quarter. Active users remained relatively stable, starting at around 43K in late June and ending at approximately 40.2K by the end of September.

Minecraft from Mojang experienced a steady weekly revenue, starting at $9K in late June and peaking at $11.9K in mid-July before gradually decreasing to around $8.3K by the end of September. Weekly downloads showed a peak of 685 in early August, followed by a decline to 454 in mid-September, before slightly rebounding to 571 by the end of the quarter. Active users showed a consistent trend, starting at approximately 84.8K in late June and steadily increasing to around 88.7K by the end of September.

Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. had a relatively stable revenue trend, starting at $5.2K in late June and ending at approximately $3.8K by the end of September. Weekly downloads peaked at 1.4K in late July and then saw a decline, stabilizing around 831 by the end of the quarter. Active users showed a peak of 5.3K in late July, followed by a decline to around 3.4K by the end of September.

Choices: Stories You Play from Pixelberry Studios saw a fluctuating revenue trend, starting at $4.6K in late June, peaking at $4.4K in late July, and then declining to $3.3K by the end of September. Weekly downloads peaked at 224 in mid-July and then declined to 145 by the end of the quarter. Active users showed an initial increase to 3.4K in mid-July, followed by a decrease to approximately 2.1K by mid-September, and then a slight increase to 2.7K by the end of September.

Fishing Clash: Sport Simulator from Ten Square Games S.A. saw revenue start at $2.7K in late June and gradually increase to $3.2K in early August, before stabilizing around $2.6K by the end of September. Downloads peaked at 433 in early August and then declined to 171 by the end of the quarter. Active users showed a steady increase, starting at 11.5K in late June and peaking at approximately 15.8K by the end of September.

For more detailed insights and data, please visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2022